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Undergraduate Qatar Computing Science 2024-2025

QC1002: MODELLING AND PROBLEM SOLVING FOR COMPUTING

15 credits

Level 1

First Term

This course will introduce students to techniques that support problem solving and modelling with computers, and concepts and methods that are fundamental to computing science. The techniques and concepts will be illustrated with numerous computing examples.

QC1003: PROGRAMMING 1

15 credits

Level 1

First Term

This course will be delivered in two halves. The first half will provide a self-contained introduction to computer programming. It will be accessible to all undergraduates. Students will be exposed to the basic principles of computer programming, e.g. fundamental programming techniques, concepts, algorithms and data structures. The course contains lectures where the principles are systematically developed. As the course does not presuppose knowledge of these principles, we start from basic intuitions. The second half will be particularly of use to those studying Science and Engineering subjects, broadly interpreted, as well as Computing and IT specialists. It will include a gentle introduction to professional issues and security concepts.

QC1006: UNDERSTANDING THE PHYSICAL WORLD

15 credits

Level 1

First Term

Did you ever wonder about the efficiency of different forms of renewable energy, the mechanisms behind the formation of double rainbows or efficient ways of counting the number of termites in a nest? This non-calculus course provides an excellent opportunity to understand the basic principles of physics necessary to answer these and many other questions relevant to multiple disciplines, ranging from geology to engineering to biology and environmental sciences.

QC1008: ALGEBRA

15 credits

Level 1

First Term

This course introduces the concepts of complex numbers, matrices and other basic notions of linear algebra over the real and complex numbers. This provides the necessary mathematical background for further study in mathematics, physics, computing science, chemistry and engineering.

 

QC1502: OBJECT-ORIENTED PROGRAMMING

15 credits

Level 1

Second Term

This course will build on the basic programming skills acquired in the first half-session and equip the students with advanced object oriented programming knowledge, implementation of data structure and algorithms, and basic software engineering techniques. The students will be challenged with more complicated programming problems through a series of continuous assessments.

QC1505: WEB DEVELOPMENT

15 credits

Level 1

Second Term

Students will learn to develop modern web applications using a variety of languages and frameworks as part of their degree, and prepare them for whatever they do after graduation. A key focus will be on the integration of HTML with CSS and Javascript with other backing frameworks to develop dynamic applications. The course is open to all undergraduates, and is accessible to those with no previous experience.

QC1507: MATHEMATICS FOR SCIENCES

15 credits

Level 1

Second Term

The course is aimed at a general science audience and it focuses on providing the students with the working knowledge of a good set of mathematical skills needed in all science subjects.

QC1509: UNDERSTANDING DATA

15 credits

Level 1

Second Term

This statistics course teaches students how to summarise data effectively and how to correctly interpret it. Among the topics covered are sampling strategies, probability theory, confidence intervals and hypothesis tests. There are also weekly computer practicals using the statistics software RStudio. The mathematical context is emphasised but students are not expected to have a high level of maths.

QC2001: SOFTWARE PROGRAMMING

15 credits

Level 2

First Term

This course is concerned with tools and techniques for scalable and dependable software programming. It focusses primarily on the Java programming language and related technologies. The course gives extensive programming practice in Java. It covers in depth features of the language and how best to use them, the execution model of the language, memory management, design principles underpinning the language, and comparisons with other languages. Tools for collaboration, productivity, and versioning will also be discussed. 

QC2002: DATABASES AND DATA MANAGEMENT

15 credits

Level 2

First Term

Databases are an important part of traditional information systems (offline /online) as well as modern data science pipelines. This course will be of interest to anyone who wishes to learn to design and query databases using major database technologies. The course aims to teach the material using case studies from real-world applications, both in lectures and lab classes.

In addition, the course covers topics including management of different kinds of data such as spatial data and data warehousing. The course provides more hands-on training that develops skills useful in practice.

QC2501: HUMAN-COMPUTER INTERACTION

15 credits

Level 2

First Term

This course looks at why a computer system that interacts with human beings needs to be usable. It covers a set of techniques that allow usability to be taken into account when a system is designed and implemented, and also a set of techniques to assess whether usability has been achieved. Weekly practical sessions allow students to practice these techniques. The assessed coursework (which is normally carried out by groups of students) gives an opportunity to go through the design process for a concrete computer system, with a particular focus on ensuring usability.

 

QC2503: ALGORITHMS AND DATA STRUCTURES

15 credits

Level 2

Second Term

This course provides the knowledge needed to understand, design and compare algorithms.  By the end of the course, a student should be able to create or adapt algorithms to solve problems, determine an algorithm's efficiency, and be able to implement it. The course also introduces the student to a variety of widely used algorithms and algorithm creation techniques, applicable to a range of domains. The course will introduce students to concepts such as pseudo-code and computational complexity, and make use of proof techniques. The practical component of the course will build on and enhance students' programming skills.

QC3001: ARTIFICIAL INTELLIGENCE

15 credits

Level 3

First Term

The course provides an introduction to Artificial Intelligence (AI). It discusses fundamental problems of AI and their computational solution via key concepts. 

QC3002: PRINCIPLES OF SOFTWARE ENGINEERING

15 credits

Level 3

First Term

Students will develop large commercial and industrial software systems as a team-based effort that puts technical quality at centre stage. The module will focus on the early stage of software development, encompassing team building, requirements specification, architectural and detailed design, and software construction. Group work (where each team of students will develop a system selected using a business planning exercise) will guide the software engineering learning process. Teams will be encouraged to have an active, agile approach to problem solving through the guided study, evaluation and integration of practically relevant software engineering concepts, methods, and tools.

QC3501: ENTERPRISE COMPUTING AND BUSINESS

15 credits

Level 3

Second Term

This course provides insight into the business reasons for large software systems such as loyalty card systems, backend systems integrating firms and their suppliers and larges systems that integrate payroll, finance and operational parts of a business. You also learn the entrepreneurial aspects of business during the practical sessions where you explore and develop your own business application idea using service design and lean startup approaches centred around customer development, which you will find useful in any future work. This course is open to anyone across the university and requires no programming experience.

 

QC3502: SOFTWARE ENGINEERING AND PROFESSIONAL PRACTICE

15 credits

Level 3

Second Term

In this module, which is the follow-up of CS3028, students will focus on the team-based development of a previously specified, designed, and concept-proofed software system. Each team will build their product to industrial-strength quality standards following an agile process and applying the software engineering concepts, methods, and tools introduced in CS3028. The course includes a series of mandatory participatory seminars on professional and management issues in IT and IT projects. Students will be expected to relate their engineering work to these issues.

QC4001: SECURITY

15 credits

Level 4

First Term

The course provides a solid foundation in computer and information security. It will cover topics of Information and Risk, Threats and Attacks, Cybersecurity Architecture and Operations, Secure Systems and Products, Cybersecurity Management and Trustworthy Software. 

QC4002: RESEARCH METHODS

15 credits

Level 4

First Term

In this course, you will conduct an individual research project into the behaviour of a computing system. You will develop knowledge and understanding of rigorous methods to: explore computing system behaviour; identify questions about behaviour; design experiments to answer those questions; analyse experimental results; and report on the outcomes of your research. You will develop your understanding of research ethics and how this relates to professional behaviour.

QC4501: JOINT HONOURS COMPUTER PROJECT

30 credits

Level 4

Second Term

Consists of a supervised project which provides experience of investigating a real problem in computing science, or a computing application/technology. Learner will apply knowledge and skills gained earlier in their degree programme, and seek to go even further. Managing the project and presenting the results obtained are an integral part of the investigation.

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