15 credits
Level 1
First Term
This course will introduce students to techniques that support problem solving and modelling with computers, and concepts and methods that are fundamental to computing science. The techniques and concepts will be illustrated with numerous computing examples.
15 credits
Level 1
First Term
This course will be delivered in two halves. The first half will provide a self-contained introduction to computer programming. It will be accessible to all undergraduates. Students will be exposed to the basic principles of computer programming, e.g. fundamental programming techniques, concepts, algorithms and data structures. The course contains lectures where the principles are systematically developed. As the course does not presuppose knowledge of these principles, we start from basic intuitions. The second half will be particularly of use to those studying Science and Engineering subjects, broadly interpreted, as well as Computing and IT specialists. It will include a gentle introduction to professional issues and security concepts.
15 credits
Level 1
Second Term
This course will build on the basic programming skills acquired in the first half-session and equip the students with advanced object oriented programming knowledge, implementation of data structure and algorithms, and basic software engineering techniques. The students will be challenged with more complicated programming problems through a series of continuous assessments.
15 credits
Level 1
Second Term
This course provides an introduction to computer systems. It includes an introduction to computer architecture and organization, and an introduction to operating systems.
The course is taught without prerequisites; students are taught with plenty of exercises from lectures, tutorials, practical and tests every week.
15 credits
Level 2
First Term
This course is concerned with tools and techniques for scalable and dependable software programming. It focusses primarily on the Java programming language and related technologies. The course gives extensive programming practice in Java. It covers in depth features of the language and how best to use them, the execution model of the language, memory management, design principles underpinning the language, and comparisons with other languages. Tools for collaboration, productivity, and versioning will also be discussed.
15 credits
Level 2
First Term
Databases are an important part of traditional information systems (offline /online) as well as modern data science pipelines. This course will be of interest to anyone who wishes to learn to design and query databases using major database technologies. The course aims to teach the material using case studies from real-world applications, both in lectures and lab classes.
In addition, the course covers topics including management of different kinds of data such as spatial data and data warehousing. The course provides more hands-on training that develops skills useful in practice.
15 credits
Level 2
First Term
This course looks at why a computer system that interacts with human beings needs to be usable. It covers a set of techniques that allow usability to be taken into account when a system is designed and implemented, and also a set of techniques to assess whether usability has been achieved. Weekly practical sessions allow students to practice these techniques. The assessed coursework (which is normally carried out by groups of students) gives an opportunity to go through the design process for a concrete computer system, with a particular focus on ensuring usability.
15 credits
Level 2
Second Term
This course provides an introduction to areas of Discrete Mathematics that are used extensively in Computing. The course covers three topics: (1) formal languages and machines; (2) formal logic; (3) probability and statistics. Applications of these in Computing are indicated throughout.
15 credits
Level 3
First Term
The course provides an introduction to Artificial Intelligence (AI). It discusses fundamental problems of AI and their computational solution via key concepts.
15 credits
Level 3
First Term
Students will develop large commercial and industrial software systems as a team-based effort that puts technical quality at centre stage. The module will focus on the early stage of software development, encompassing team building, requirements specification, architectural and detailed design, and software construction. Group work (where each team of students will develop a system selected using a business planning exercise) will guide the software engineering learning process. Teams will be encouraged to have an active, agile approach to problem solving through the guided study, evaluation and integration of practically relevant software engineering concepts, methods, and tools.
15 credits
Level 3
Second Term
This course provides insight into the business reasons for large software systems such as loyalty card systems, backend systems integrating firms and their suppliers and larges systems that integrate payroll, finance and operational parts of a business. You also learn the entrepreneurial aspects of business during the practical sessions where you explore and develop your own business application idea using service design and lean startup approaches centred around customer development, which you will find useful in any future work. This course is open to anyone across the university and requires no programming experience.
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