Last modified: 13 Jan 2021 13:40
This course will
explore theoretical and practical aspects of sound design in a wide range of
film and media, particularly focusing on new media, such as games and
interactive platforms.
Study Type | Undergraduate | Level | 4 |
---|---|---|---|
Term | Second Term | Credit Points | 30 credits (15 ECTS credits) |
Campus | Aberdeen | Sustained Study | No |
Co-ordinators |
|
This course will
explore theoretical and practical aspects of sound design in a wide range of
film and media, particularly focusing on new media, such as games and
interactive platforms.
By
the end of the course, students will:
(While this course is open to all fourth-year students, they are expected to have some basic to intermediate level of knowledge in audio/sound technology, have taken similar courses in the third year, such as Acousmatic Composition (MU3514), or have some experience in computer programming (in any language).)
Information on contact teaching time is available from the course guide.
There are no assessments for this course.
There are no assessments for this course.
Knowledge Level | Thinking Skill | Outcome |
---|---|---|
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