Last modified: 28 Jun 2018 10:27
This course will explore theoretical and practical aspects of sound design in a wide range of film and media, particularly focusing on new media, such as games and interactive platforms.
Study Type | Undergraduate | Level | 4 |
---|---|---|---|
Term | Second Term | Credit Points | 30 credits (15 ECTS credits) |
Campus | None. | Sustained Study | No |
Co-ordinators |
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This course will explore theoretical and practical aspects of sound design in a wide range of film and media, particularly focusing on new media, such as games and interactive platforms.
By the end of the course, students will:
(While this course is open to all fourth-year students, they are expected to have some basic to intermediate level of knowledge in audio/sound technology, have taken similar courses in the third year, such as Acousmatic Composition (MU3514), or have some experience in computer programming (in any language).)
While this course is open to all fourth-year students, they are expected to have some basic to intermediate level of knowledge in audio/sound technology, have taken similar courses in the third year, such as Acousmatic Composition (MU3514), or have some experience in computer programming (in any language).
Information on contact teaching time is available from the course guide.
1st Attempt
Resit
There are no assessments for this course.
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